| Attached Files | gdb.txt [^] (9,528 bytes) 2012-05-23 15:20 [Show Content] [Hide Content]Starting program: /opt/sm-ssc/stepmania
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/libthread_db.so.1".
[New Thread 0x7fffecdc8700 (LWP 16228)]
[Thread 0x7fffecdc8700 (LWP 16228) exited]
Traceback (most recent call last):
File "/usr/share/gdb/auto-load/usr/lib/libgobject-2.0.so.0.3200.3-gdb.py", line 9, in <module>
from gobject import register
File "/usr/share/glib-2.0/gdb/gobject.py", line 3, in <module>
import gdb.backtrace
ImportError: No module named backtrace
[New Thread 0x7fffecdc8700 (LWP 16229)]
[New Thread 0x7fffe4278700 (LWP 16230)]
[New Thread 0x7fffe3a77700 (LWP 16231)]
[New Thread 0x7fffe3276700 (LWP 16232)]
[New Thread 0x7fffe2a75700 (LWP 16233)]
[New Thread 0x7fffe2274700 (LWP 16234)]
[New Thread 0x7fffe5c7a700 (LWP 16235)]
[New Thread 0x7fffda989700 (LWP 16238)]
Program received signal SIGSEGV, Segmentation fault.
0x0000000001161c68 in Player::DrawPrimitives (this=0x1ff3460) at ../../src/Player.cpp:1492
1492 if( GAMESTATE->GetCurrentStyle()->m_StyleType == StyleType_OnePlayerTwoSides &&
#0 0x0000000001161c68 in Player::DrawPrimitives (this=0x1ff3460) at ../../src/Player.cpp:1492
pn = PLAYER_1
fTilt = -nan(0x7fe2e0)
bReverse = true
fCenterY = 0
fSkew = 0
#1 0x00000000012a87d5 in Actor::Draw (this=0x1ff3460) at ../../src/Actor.cpp:289
No locals.
#2 0x00000000012b9909 in ActorFrame::DrawPrimitives (this=0x51b7800) at ../../src/ActorFrame.cpp:261
i = 2
#3 0x00000000012a87d5 in Actor::Draw (this=0x51b7800) at ../../src/Actor.cpp:289
No locals.
#4 0x00000000013ca752 in ScreenManager::Draw (this=0x4dc2390) at ../../src/ScreenManager.cpp:492
i = 0
#5 0x000000000105a05f in GameLoop::RunGameLoop () at ../../src/GameLoop.cpp:209
fDeltaTime = 0.00678899977
#6 0x0000000001055d9f in main (argc=1, argv=0x7fffffffe7e8) at ../../src/StepMania.cpp:1175
thread = {m_pSlot = 0x1a557b8}
bPortable = false
pLoadingWindow = 0x0
sMessage = {<std::basic_string<char, std::char_traits<char>, std::allocator<char> >> = "", <No data fields>}
Thread 10 (Thread 0x7fffda989700 (LWP 16238)):
#0 0x00007ffff418bc61 in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x000000000108d6a3 in EventImpl_Pthreads::Wait (this=0x7fffd001a320, pTimeout=0x7fffda988db0) at ../../src/arch/Threads/Threads_Pthreads.cpp:341
#2 0x00000000012906f2 in RageEvent::Wait (this=0x7fffd001a280, pTimeout=0x7fffda988db0) at ../../src/RageThreads.cpp:709
#3 0x0000000001261a76 in RageSoundReader_ThreadedBuffer::BufferingThread (this=0x7fffd001a220) at ../../src/RageSoundReader_ThreadedBuffer.cpp:234
#4 0x00000000012620ee in RageSoundReader_ThreadedBuffer::StartBufferingThread (p=0x7fffd001a220) at ../../src/RageSoundReader_ThreadedBuffer.h:73
#5 0x000000000108cd06 in StartThread (pData=0x7fffd00010b0) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#6 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#7 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 9 (Thread 0x7fffe5c7a700 (LWP 16235)):
#0 0x00007ffff34a6e43 in select () from /lib/libc.so.6
#1 0x000000000106b516 in InputHandler_Linux_Joystick::InputThread (this=0x4dc2a80) at ../../src/arch/InputHandler/InputHandler_Linux_Joystick.cpp:133
#2 0x000000000106b3a4 in InputHandler_Linux_Joystick::InputThread_Start (p=0x4dc2a80) at ../../src/arch/InputHandler/InputHandler_Linux_Joystick.cpp:108
#3 0x000000000108cd06 in StartThread (pData=0x4dbf290) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#4 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#5 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 8 (Thread 0x7fffe2274700 (LWP 16234)):
#0 0x00007ffff418b8f4 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x000000000108d5ba in EventImpl_Pthreads::Wait (this=0x23913b0, pTimeout=0x0) at ../../src/arch/Threads/Threads_Pthreads.cpp:310
#2 0x00000000012906f2 in RageEvent::Wait (this=0x46988e8, pTimeout=0x0) at ../../src/RageThreads.cpp:709
#3 0x00000000012a67a4 in RageWorkerThread::WorkerMain (this=0x46988d0) at ../../src/RageUtil_WorkerThread.cpp:118
#4 0x00000000012a6aee in RageWorkerThread::StartWorkerMain (pThis=0x46988d0) at ../../src/RageUtil_WorkerThread.h:52
#5 0x000000000108cd06 in StartThread (pData=0x1e642a0) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#6 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#7 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 7 (Thread 0x7fffe2a75700 (LWP 16233)):
#0 0x00007ffff418b8f4 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x000000000108d5ba in EventImpl_Pthreads::Wait (this=0x24a2c00, pTimeout=0x0) at ../../src/arch/Threads/Threads_Pthreads.cpp:310
#2 0x00000000012906f2 in RageEvent::Wait (this=0x467e638, pTimeout=0x0) at ../../src/RageThreads.cpp:709
#3 0x00000000012a67a4 in RageWorkerThread::WorkerMain (this=0x467e620) at ../../src/RageUtil_WorkerThread.cpp:118
#4 0x00000000012a6aee in RageWorkerThread::StartWorkerMain (pThis=0x467e620) at ../../src/RageUtil_WorkerThread.h:52
#5 0x000000000108cd06 in StartThread (pData=0x466eb10) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#6 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#7 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 6 (Thread 0x7fffe3276700 (LWP 16232)):
#0 0x00007ffff418bc61 in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x000000000108d6a3 in EventImpl_Pthreads::Wait (this=0x46709d0, pTimeout=0x466d33c) at ../../src/arch/Threads/Threads_Pthreads.cpp:341
#2 0x00000000012906f2 in RageEvent::Wait (this=0x466d2e8, pTimeout=0x466d33c) at ../../src/RageThreads.cpp:709
#3 0x00000000012a67a4 in RageWorkerThread::WorkerMain (this=0x466d2d0) at ../../src/RageUtil_WorkerThread.cpp:118
#4 0x00000000012a6aee in RageWorkerThread::StartWorkerMain (pThis=0x466d2d0) at ../../src/RageUtil_WorkerThread.h:52
#5 0x000000000108cd06 in StartThread (pData=0x4670740) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#6 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#7 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 5 (Thread 0x7fffe3a77700 (LWP 16231)):
#0 0x00007ffff418b8f4 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
#1 0x000000000108d5ba in EventImpl_Pthreads::Wait (this=0x20a1880, pTimeout=0x0) at ../../src/arch/Threads/Threads_Pthreads.cpp:310
#2 0x00000000012906f2 in RageEvent::Wait (this=0x20a2510, pTimeout=0x0) at ../../src/RageThreads.cpp:709
#3 0x0000000001322193 in MusicThread_start (p=0x1b62ce0) at ../../src/GameSoundManager.cpp:386
#4 0x000000000108cd06 in StartThread (pData=0x20a3800) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#5 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#6 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 4 (Thread 0x7fffe4278700 (LWP 16230)):
#0 0x00007ffff34a506f in poll () from /lib/libc.so.6
#1 0x00007fffe42cb4d1 in ?? () from /usr/lib/libasound.so.2
#2 0x000000000106333c in Alsa9Buf::WaitUntilFramesCanBeFilled (this=0x1d7b400, timeout_ms=100) at ../../src/arch/Sound/ALSA9Helpers.cpp:326
#3 0x00000000010639b1 in RageSoundDriver_ALSA9_Software::MixerThread (this=0x2040720) at ../../src/arch/Sound/RageSoundDriver_ALSA9_Software.cpp:45
#4 0x000000000106393c in RageSoundDriver_ALSA9_Software::MixerThread_start (p=0x2040720) at ../../src/arch/Sound/RageSoundDriver_ALSA9_Software.cpp:32
#5 0x000000000108cd06 in StartThread (pData=0x20a16b0) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#6 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#7 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 3 (Thread 0x7fffecdc8700 (LWP 16229)):
#0 0x00007ffff347eb5d in nanosleep () from /lib/libc.so.6
#1 0x00007ffff34a75d4 in usleep () from /lib/libc.so.6
#2 0x000000000105ce0d in RageSoundDriver::DecodeThread (this=0x2040720) at ../../src/arch/Sound/RageSoundDriver_Generic_Software.cpp:184
#3 0x000000000105c794 in RageSoundDriver::DecodeThread_start (p=0x2040720) at ../../src/arch/Sound/RageSoundDriver_Generic_Software.cpp:44
#4 0x000000000108cd06 in StartThread (pData=0x207b990) at ../../src/arch/Threads/Threads_Pthreads.cpp:70
#5 0x00007ffff4187e0e in start_thread () from /lib/libpthread.so.0
#6 0x00007ffff34ad1ed in clone () from /lib/libc.so.6
Thread 1 (Thread 0x7ffff7fb87c0 (LWP 16225)):
#0 0x0000000001161c68 in Player::DrawPrimitives (this=0x1ff3460) at ../../src/Player.cpp:1492
#1 0x00000000012a87d5 in Actor::Draw (this=0x1ff3460) at ../../src/Actor.cpp:289
#2 0x00000000012b9909 in ActorFrame::DrawPrimitives (this=0x51b7800) at ../../src/ActorFrame.cpp:261
#3 0x00000000012a87d5 in Actor::Draw (this=0x51b7800) at ../../src/Actor.cpp:289
#4 0x00000000013ca752 in ScreenManager::Draw (this=0x4dc2390) at ../../src/ScreenManager.cpp:492
#5 0x000000000105a05f in GameLoop::RunGameLoop () at ../../src/GameLoop.cpp:209
#6 0x0000000001055d9f in main (argc=1, argv=0x7fffffffe7e8) at ../../src/StepMania.cpp:1175
Continuing.
[Thread 0x7fffda989700 (LWP 16238) exited]
[Thread 0x7fffe5c7a700 (LWP 16235) exited]
[Thread 0x7fffe2274700 (LWP 16234) exited]
[Thread 0x7fffe2a75700 (LWP 16233) exited]
[Thread 0x7fffe3276700 (LWP 16232) exited]
[Thread 0x7fffe3a77700 (LWP 16231) exited]
[Thread 0x7fffecdc8700 (LWP 16229) exited]
[Thread 0x7ffff7fb87c0 (LWP 16225) exited]
Program terminated with signal SIGKILL, Killed.
The program no longer exists.
crashinfo.txt [^] (6,673 bytes) 2012-05-23 15:21 [Show Content] [Hide Content]StepMania v5.0 alpha 2 crash report (build 0, 20120523 @ 04:10:01 PM EDT (UTC-04:00))
--------------------------------------
Architecture: Unix
Crash reason: Segmentation fault - address not mapped at 0x0000000000000014
Crashed thread: Main thread
Checkpoints:
Thread: Main thread
GameSoundManager.cpp:557 5.450662, delta 0.016786
FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/frutiger 24px.ini).
FontManager.cpp:64 FontManager::UnloadFont(/Themes/_fallback/Fonts/frutiger 24px.ini).
GameSoundManager.cpp:557 5.467448, delta 0.006734
Screen.cpp:161 ScreenMessage(SM_GainFocus)
Thread: Decode thread
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
Thread: RageSoundDriver_ALSA9_Software
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: Joystick thread
Thread: Streaming sound buffering
Thread: Main thread
0000000001161c68: Player::DrawPrimitives()
0000000001202596: RageDisplay::PopMatrix()
00000000012b958d: ActorFrame::BeginDraw()
00000000012a87d5: Actor::Draw()
00000000012b9909: ActorFrame::DrawPrimitives()
00000000012a87d5: Actor::Draw()
00000000013ca752: ScreenManager::Draw()
000000000105a05f: GameLoop::RunGameLoop()
0000000001055d9f: main
00007f8f2b18d455:
0000000000c75079: (exe)
000000000061696e: (exe)
Static log:
StepMania v5.0 alpha 2
Compiled 20120523 @ 04:10:01 PM EDT (UTC-04:00) (build 0)
Log starting 2012-05-23 17:15:51
Loading window: gtk
OS: Linux ver 030306
Crash backtrace component: x86 custom backtrace
Crash lookup component: dladdr
Crash demangle component: cxa_demangle
Runtime library: glibc 2.15
Threads library: NPTL 2.15
libavcodec: 0x353d64 (3489124)
TLS is available
ALSA: Advanced Linux Sound Architecture Driver Version 1.0.24.
ALSA Driver: 0: HDA Intel [Intel], device 0: CONEXANT Analog [CONEXANT Analog], 0/1 subdevices avail
ALSA: Mixing at 44100hz
ALSA: writeahead adjusted from 512 to 1881
ALSA: chunksize adjusted from 64 to 940
Sound driver: ALSA-sw
Lights driver: SystemMessage
Lights driver: Export
WARNING: Error opening "/sys/block/sr0/device/../idVendor": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../idProduct": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../serial": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../product": No such file or directory
WARNING: Error opening "/sys/block/sr0/device/../manufacturer": No such file or directory
Video renderers: 'opengl'
Display: :0 (screen 0)
X server vendor: The X.Org Foundation [1.12.1.902]
Server GLX vendor: SGI [1.4]
Client GLX vendor: Mesa Project and SGI [1.4]
Paletted textures disabled: GL_EXT_paletted_texture missing.
Direct rendering: yes
OGL Vendor: Tungsten Graphics, Inc
OGL Renderer: Mesa DRI Mobile IntelĀ® GM45 Express Chipset
OGL Version: 2.1 Mesa 8.0.3
OGL Max texture size: 8192
OGL Texture units: 8
GLU Version: 1.3
OGL Extensions:
GL_3DFX_texture_compression_FXT1
GL_APPLE: object_purgeable, packed_pixels, vertex_array_object
GL_ARB: ES2_compatibility, color_buffer_float, copy_buffer, depth_buffer_float, depth_clamp, depth_texture,
draw_buffers, draw_elements_base_vertex, explicit_attrib_location, fragment_coord_conventions,
fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB,
half_float_pixel, half_float_vertex, map_buffer_range, multisample, multitexture, occlusion_query,
pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sampler_objects,
seamless_cube_map, shader_objects, shader_texture_lod, shading_language_100, shadow, sync,
texture_border_clamp, texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add,
texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_mirrored_repeat,
texture_non_power_of_two, texture_rectangle, texture_rg, texture_swizzle, transpose_matrix, vertex_array_bgra,
vertex_array_object, vertex_buffer_object, vertex_program, vertex_shader, window_pos
GL_ATI: blend_equation_separate, draw_buffers, envmap_bumpmap, separate_stencil, texture_env_combine3,
texture_float
GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract,
compiled_vertex_array, copy_texture, draw_buffers2, draw_range_elements, fog_coord, framebuffer_blit,
framebuffer_multisample, framebuffer_object, framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays,
packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset,
provoking_vertex, rescale_normal, secondary_color, separate_shader_objects, separate_specular_color,
shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array,
texture_compression_rgtc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine,
texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_object,
texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_swizzle,
vertex_array, vertex_array_bgra
GL_IBM: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_MESA: pack_invert, texture_array, texture_signed_rgba, window_pos, ycbcr_texture
GL_NV: blend_square, conditional_render, depth_clamp, light_max_exponent, packed_depth_stencil,
texgen_reflection, texture_env_combine4, texture_rectangle, vertex_program, vertex_program1_1
GL_OES: EGL_image, read_format
GL_SGIS: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
GL_SUN_multi_draw_arrays
OpenGL Windowed 1366x768 32 color 32 texture 60Hz Vsync SmoothLines
Opened /dev/input/js0
Opened /dev/input/js1
Players joined: none
Top Screen: ScreenHowToPlay
Language: en
Current renderer: OpenGL
Theme: testtheme
Partial log:
00:23.729: 60 FPS, 60 av FPS, 384 VPF
00:24.735: 60 FPS, 60 av FPS, 384 VPF
00:25.742: 60 FPS, 60 av FPS, 384 VPF
00:26.748: 60 FPS, 60 av FPS, 384 VPF
00:26.749: Performing texture garbage collection.
00:26.753: PushScreen: "ScreenHowToPlay"
00:26.754: RageSound: Load "/Themes/_fallback/Sounds/ScreenHowToPlay music (loop).ogg" (precache: 0)
00:26.754: Starting thread: Streaming sound buffering
00:26.755: Zeroing this update. Was 0.006734
00:26.756: Sound "/Themes/_fallback/Sounds/ScreenHowToPlay music (loop).ogg" has a start time 0.000900 seconds in the past
-- End of report
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